Once again, I am stuck at the final boss. I just can’t think of ANYTHING for the boss to do!
So that’s why I’m asking everyone to share a REASONABLE (as in, within Game Maker’s limits, and also not too hard (like the first game)) idea for the final boss for this game.
Obviously, the final boss is Woody, and I need some ideas for his AI, or what he does. I need it to be hard, but not WAY too hard. Any ideas can be shared in the comments, or contact me directly at: [email protected].
Your help is greatly appreciated.
Next up
Soon. (@NotSoDevyJolt
)
2020.EXE - The Game RELEASED! https://gamejolt.com/games/2020/483962 Created by Oldum77 and DevyJolt
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
not the greatest house, but it's a house! :D










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