Once again, I am stuck at the final boss. I just can’t think of ANYTHING for the boss to do!
So that’s why I’m asking everyone to share a REASONABLE (as in, within Game Maker’s limits, and also not too hard (like the first game)) idea for the final boss for this game.
Obviously, the final boss is Woody, and I need some ideas for his AI, or what he does. I need it to be hard, but not WAY too hard. Any ideas can be shared in the comments, or contact me directly at: [email protected].
Your help is greatly appreciated.
Next up
Soon. (@NotSoDevyJolt
)
2020.EXE - The Game RELEASED! https://gamejolt.com/games/2020/483962 Created by Oldum77 and DevyJolt
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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