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2 years ago

idk about this but im gunna have a horrible time modeling the endoskeleton legs




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working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

I should probably work on the outfit or something along those lines

anyways STREAM SCHEDULE

7:30pm EDT/EST on OCTOBER 31st

https://www.youtube.com/live/tu1dxIMiXis

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol

me when I click the button that turns my models into the physical recreation of doom and dispair

can anyone fimiliar with blender help me figure out the issue with this weight painting?

Turned out amazing but its so low quality in scratch like holy shit