2 years ago

If we can get 1500 gems before August 15th, I'll show off work from the new Mary-related project I've been working on.

If we Reach 2k gems before the 20th, I'll put up the game page this month.

Get your charged stickers ready! Spread the news!


4
4
4
3
3
3
3
3
2
2
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1


5 comments

Loading...

Next up

Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

Working on the better camera shader.

Full lens, CCD, and transmission emulation.

Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!

Toy Mary looking for an audience.

Game.

It just keeps getting better and better.

Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

The Case of the Missing Cookies.

First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)

Also shows off some of the enhanced entry area.

Big Announcement