If you are developing a Castlevania fan-game or some form of other Castlevania-related project and would like to have it linked to this community, by all means let me know!
Next up
Castlevania: Holy Fires Version 1.1.0 is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
Mancers Memos nr. 4 - The Key (Rooms) to Adventure
Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
Mancers: One More Floor Devlog nr. 2: Speed bumps
Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
Castlevania: Death
The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...
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