4 years ago

If you are developing a Castlevania fan-game or some form of other Castlevania-related project and would like to have it linked to this community, by all means let me know!




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Mancers: One More Floor Devlog nr. 2: Speed bumps

Castlevania: Holy Fires Version 1.1.0 is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums

Two Holy Fires posts in one week? You bet!

A few weeks ago we showed a first look at the boss' arena for level 3. Here it is in it's finished form!

Also, check out that grey demon in the sky. It's Gobanz (or Death Bat), the original boss of level 3!

Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday

Mancers Memos nr. 4 - The Key (Rooms) to Adventure

Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!

Castlevania: Death

Here's Kindle's second sub-weapon!

With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!