Next up
This week, we 're working on the arena where the third boss of the game will be fought. Here's a first look of it!
HF Update! This week, we added some sub-weapons for Christopher! The Axe is great for hitting flying enemies or those who are higher up. The Holy Water can be thrown on the floor to create a flame ahead of you. Great for setting up traps!
Castlevania: Holy Fires Version 1.1.0 is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
Holy Fires Update! This week, another part of the Clocktower, we're showing off the new gears! These mechanical wonders will make for challenging platforming puzzles! Watch 'em spin!
HAM: The Game launched today!
It's a chaotic co-op factory management game where you and your friends struggle to fulfill endless orders while everything falls apart around you.
Wishlist and learn more: https://bit.ly/HamTheGame
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!
Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271










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