Game
Mancers: One More Floor

3 years ago

Mancers Memos nr. 4 - The Key (Rooms) to Adventure


Today's Topic:

Key Rooms and Optional Rooms!

The Dungeons in Mancers always spawn randomly. That's kind of the staple of Mystery Dungeon games of course, it's what makes every run you do in a Dungeon a new experience.

But sometimes, we might want to spawn a particular room or set of rooms when generating a Dungeon floor. To make this possible, we added Key Rooms. Let's have a look at how they work.


Let's take this little set-up here, we have this heart-shaped bunch of trees. Let's say we wanted to show this bunch of trees to the player on a specific Dungeon Floor. We can do that by adding it as a Key Room.

dpn6c9mlzj.png

For each floor of a Dungeon, we have a data sheet. These sheets contains a bunch of info about what should be on the floor. For example we can set which types of enemies and items should spawn, how big the floor should be and, of course, which Key Rooms should be on the floor.

ngpsjdysj7.png

To add a Key Room to a Dungeon floor, it's as easy as adding that bunch of trees we just made to the list of Key Rooms that need to be spawned in. During the Dungeon generation process, the Generator will take the data sheet for the current floor, make an instance of every defined Key Room in the list and then spawn them into the Dungeon. The result is this:

ypa42m0zxv.png

And there we go! Our bunch of trees now spawns into the Dungeon on the floor we set it on! We can set as many Key Rooms as we like in per floor, so the possibilities of these Key Rooms are virtually endless! For example we can set up story-driven encounters in a Dungeon, have some cool mid-Dungeon boss fights or we can add floor-wide or even Dungeon-wide puzzles!

They're going to make it possible to do some really cool stuff with the Dungeons in the future...


That's it for the Mancers Memo for this week. This was a bit of a more text-heavy one, so if you're still here thank you so much for taking the time to read this. If you want to stay up to date on the progress of Mancers: One More Floor you can go to our page here and follow the game.

Talk to you later!

~Tea Mass Coterie



0 comments

Loading...

Next up

Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

Mancers Memos nr. 3 - A Walk Around Town

New Mancers Class: the Beastmasters! Hunting and tracking down magical criminals can be a difficult task. Better bring some back-up! Beastmasters make use of magic familiars and trained pets to help them find and take down their targets!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

We're upgrading Mancers from 16x16 to 32x32 pixel art! Plus we're adding some pumpkin-elements to the enemy sprites! It'll be explained in the game we swear... Here's the new look and the old look for the Gobster Buffboi enemy side by side.

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Here's a quick look at the enemies you'll encounter in the first dungeon of Mancers; the Gobster Hideout. This place will be filled with magically enhanced Goblin Mobsters such as this one!

Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

New Mancers Class: the Medic!

Surviving a Dungeon is no easy feat. The Mancers and their followers will throw everything they have at you to take you down. The Medics are there to make sure your party remains healthy, or at least alive...