Next up
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
Eng
An early Android port of Evo Cross 🥳 (this wouldn't affect the switch to Unity after the gms demo, it's just for fun and if someone who doesn't have a PC wanna try this fangame)
Sp
Evo Cross para android cabrones xd (igual habrá el cambio a unity)
Now you can play as Luigi(Music and idle r placeholders)
Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)
I didnt show it, but ya can customize controls (A lot of people hate jump with Z).
A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)
Smol background 4 castle section of MIND level











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