Game
Super Mario Bros Lethal Impact

2 years ago

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.




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Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

im confused about who is saying that, Luigi or Luigi...

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

A longplay of the Android Port

Another fangame for Megaman What if!

This fangame will be a continuation of the megaman world games!

Megaman sprites made by BBLIR on spriters resource, Here is the creator of the music (an amazing composer: https://www.youtube.com/watch?v=euU4-sF-COI)

(need a spriter ngl)

Smol background 4 castle section of MIND level

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.

Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach

BG made by me :3

Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee

i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.

testing doin games 4 web