9 months ago

Im starting on the 3d weapon models now, ive got a good base framework for the terrain




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credit to @ringneck333 for alot of the assets and the tarkov hud

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

OCTOBER 13 2026

blub

SGI-STRIKE REMASTERED - WEAPON DEMO

New terrain engine for an upcoming 3d fps game

i got balls

First Shockwave 2 project ever has been remade.

Are you sure?

I got dynamic object deletion and insertion working without memory bloat (that used to be the issue I had to overcome with the way I handled objects)

now i can start on the weapon modelling