4 years ago

Immortal Oath is looking quite a bit different... but I can't tell why




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Falconworth, the first town / area in my upcoming RPG game "Immortal Oath". There's something quite peaceful about snowy areas in video games I believe.

I've noticed a lot of issues with the previous battle system, so along with changes to that, I've added a few additional changes. I'm working on a much bigger update than this, but for now this should fix several issues.

One classic revenge subplot coming up

I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!

A new challenger approaches...

HERE WE GO!!

Ciro & his Friends FULL ENGLISH DEMO!

It's about time I got around to cleaning up the UI. I never hated the old one, but with levels not being a thing in this game I think the new menu looks that much cleaner.

Old: Left - New: Right

Some odd things have been happening in Immortal Oath...

New scenes and characters incoming, with a few interesting changes

I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.

https://gamejolt.com/games/lamaz/1020306

https://theluigiplayer.lamaz.dev/cato/

What you all think