
Next up
I've noticed a lot of issues with the previous battle system, so along with changes to that, I've added a few additional changes. I'm working on a much bigger update than this, but for now this should fix several issues.
A new challenger approaches...
It's about time I got around to cleaning up the UI. I never hated the old one, but with levels not being a thing in this game I think the new menu looks that much cleaner.
Old: Left - New: Right
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Falconworth, the first town / area in my upcoming RPG game "Immortal Oath". There's something quite peaceful about snowy areas in video games I believe.
HERE WE GO!!
Ciro & his Friends FULL ENGLISH DEMO!
Immortal Oath is looking quite a bit different... but I can't tell why
Some odd things have been happening in Immortal Oath...
New scenes and characters incoming, with a few interesting changes
I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.
https://gamejolt.com/games/lamaz/1020306
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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