
Next up
Immortal Oath is looking quite a bit different... but I can't tell why
It's about time I got around to cleaning up the UI. I never hated the old one, but with levels not being a thing in this game I think the new menu looks that much cleaner.
Old: Left - New: Right
I've noticed a lot of issues with the previous battle system, so along with changes to that, I've added a few additional changes. I'm working on a much bigger update than this, but for now this should fix several issues.
Some odd things have been happening in Immortal Oath...
New scenes and characters incoming, with a few interesting changes
Falconworth, the first town / area in my upcoming RPG game "Immortal Oath". There's something quite peaceful about snowy areas in video games I believe.
A new challenger approaches...
¡Era hora de que apareciera el último acompañante de esta aventura! ¡Roque, el primo de Ciro!
------
It was time for the last party member to appear! Roque, Ciro's cousin!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.












0 comments