Next up
(It's late... Shouldn't you go home?)
I dressed Ramb (Deltarune) up as Annabelle, the main boss of "Loving Genesis".
In making my "Ramb boss take" not Ramb, I truly did copy the "Outsider Ramb" thing. Treating Annabelle more like how Ramb in game.
Reduces the game's appeal, unfortunately.
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.
Undertale, but nothing's wrong.
It's been a while. We're still very far from being even halfway done, but here's a look at the new intro. Of course, in the future, it'll probably be much more cinematic, but we're not there yet, sadly.
Made a "cover art sketch" for my Deltarune Fangame, Starrune Supernova, it probably won't be turned into real fake box art, but I still had fun drawing it.
It isn't fully complete yet, but the protagonist, Shilka, is now playable and has battle sprites (although limited as her options are limited to acts and items, weapons being items you use instead of equip.)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ever missed placing recruits in your Cafe? Well, miss no more! Discover new dialogue at the cafe by interacting with every new recruit of the game, as well as all the old ones.












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