Next up
The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.
Made a "cover art sketch" for my Deltarune Fangame, Starrune Supernova, it probably won't be turned into real fake box art, but I still had fun drawing it.
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I sprited the starting Hotel Room, I don't often sprite Tilesets from scratch, so I am quite happy with myself, even if it is pretty simple.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.
Sketch for a NPC replacing a NPC from regular STARRUNE. Clearly not final gameplay.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
It's been a while. We're still very far from being even halfway done, but here's a look at the new intro. Of course, in the future, it'll probably be much more cinematic, but we're not there yet, sadly.












5 comments