I tested the new mode, and it's really very perfectly difficult that I still can't get through it. (my record is 4 AM, i think this is possible to beat it) There is one problem, I'm going to add modifiers that complicate the game, and challenges that unlock modifiers for their completion. If you going beat that (which i can't tell their name) new mode and turn on all the modifiers, then it will simply be impossible to beat it. I see no reason to make the game impossible, I want people to enjoy playing the game when they beat the game on 100%, and not just suffer and be confused why the most difficult mode in the game is impossible, etc. Therefore, I scrap modifiers and challenges, what they making the game impossible, which means that I also scrap the new ambience that should be in this update, sorry. There is also good news, since I scrapped these ideas, the update are almost ready, and may already be out next week. Stay tuned!
Next up
hmm
hmm
"One Night At Red Purgatory X A Christmas Night" Update OUT NOW!
Changelog in the article
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
maybe today
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
New ambience for V1.2.0 update just dropped
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
i cooking











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