(P.S. I'm doing some fixes for XL at the moment. IRL stuff is letting up for the moment and Project: Retro is on hold until I can find the motivation to get it off the ground.)
Next up
The more things change, the more they stay the same.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
I might be having too much fun with this process...
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
That time of year again.
New project is having a fun, early outing.
Yeah, we're doing this.
Figured it out.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
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