Game
FNaF World XL
10 days ago

Important Poll: Possible switch up

(And an update on things)


Okay, so first the poll contents.

I'm currently considering the notion of building an entirely new battle frame for the game, as a clean slate of sorts/prep work for the still-in-limbo redesign. Assuming I get that far with this, would there be any concerns with me changing things up with how everything generally works?

(Changes would include things such as health values, damage values, skill mechanics, attack patterns, etc.)

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Option 1: Would prefer things to remain as close as possible to the original game, maybe with some tweaked values here and there

Option 2: Would be fine with the proposed overhaul to the battle format

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Anyways, the 2D Con '25 adventure has ended.

As far as what it meant for the game, it ultimately just brought up more battle-oriented problems that I noticed (and that have influenced my choice to try rebuilding it all using more stable code).

It was fine for showcasing in a small space where people would really only give it a few minutes to try out, but the project as a whole isn't in good enough shape to shadow drop.

I'm probably gonna wind it down for now, but at least I've been a bit productive.

'Till next time.

  42 votes Voting finished



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Next up

It's been a long time coming...

The more things change, the more they stay the same.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

New look, new direction.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Suppose it was about time that some of these skills got a little extra kick.

Yeah, we're doing this.

That time of year again.

Figured it out.

How about we change things up?