Game
Five Nights With 39: Impurity
2 years ago

Impurity - Indefinite Delay


To no one's surprise, I'm afraid I'll have to delay Impurity for an unknown amount of time.

I won't be able to meet my Q4 2024 deadline with the current state of the game, it still needs a lot more work.

Since the demo release, I haven't been too motivated to work on it, it's currently feeling more like a chore than something I'm passionate about.

That being said, I don't intend on cancelling the game, even if I'm gonna be striking the iron while its cold, I'll still release this game, when it's ready.

I want you to see how it ends.



11 comments

Loading...

Next up

The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.

He was forced out by the beast, Plushie still trapped inside, it is unknown if they even survived. 39 was left to wander the streets, alone.

Beta Available Now, Merry Christmas!

I bet his breath smells like surströmming

Plushie be like: You're doing that the stupid way, this is how it's done!

Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.

Bro literally woke up and said: 'Fuck it Imma turn into two trees today.'

Updating maps then loading an older save tends to greet me with crashes or less interesting bugs, instead I got this today.

Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.

But... All good things come to an end, eventually.

A closer look at the procedurally generated fog and the dying trees blowing in the wind.

I've admittedly spent more time than needed just taking in the environment because it's so relaxing... for me anyway xP

Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)