1 year ago

In another chapter of "WHY IS THIS SO UNDERRATED"

The definitive way to play SMB1

I DIDNT make this game, but is frustrating how projects like this don't have the appreciation they deserve.

Please follow it, its pretty cool

https://gamejolt.com/games/smb_recreation/896503




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Next up

coughing zombie vs hydrogen shroom

(early doomshroom test)

(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

RIDING IN MY DOG, RIGHT AFTER A BREAK

wanted to participate in #FanArtFriday so I drew 4 pikachus in the style of the first generation

swipe to the right to see them all!

: Aseprite

H O W

it's been less than a day an already have more likes and views than the others WIP videos

I wonder if there is pest control for electric rodents

( #FanArtFriday quickie! )

Fumeshroom

Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.

New Plants,

New GUI,

Added a lot of keybinds,

Last Stand Endless

And a secret mode...

https://youtu.be/_8Y8kWXM1pI

I'm SO ready for that Kirby Air Riders Direct :3

Quick doodle to get in the mood

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)