Game
Gloomy
6 years ago

In next few days I will release a small update that will make the spin trap smoother, add some settings for full screen (currently this will impact the sprite quality but hopefully I can fix that in the future). Also, just a few other changes and fixes.




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A screenshot of one of the levels I am currently finishing up. Some changes include:

- More background depth

- New trap types

- Some overall design improvements across the levels

Look out for more updates on the new content and improvements.

Glimpse at the latest level. This will be the focus of the next set of levels. I will probably still work over polishing this one and how I will go on to the next ones, but I think it looks pretty good so far and feels pretty good. Also some new traps :)

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Double Rainbow!!!

Among us_into Madness

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?