




1 year ago
In October/November I used Game Maker Studio 2 again to create a basic 2D TopDown Action RPG project. I defined the character size, the size of the Camera View, and the size of the scene in relation to the character.
Next up
Second Attack Mechanic / Sprite
#GameMakerStudio testing gpu_set_blendmode #gamemaker #indiedev
Game Maker Studio - Stamina bar / Orbit light / Enemy healthbar
my second enemy #gamedevelopment #gamemakerstudio #gamedev
Fake light block with surface, gpu_set_blendmode. Door collision destroys the object with blendmode













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