Game
robot game (EXTREMELY WIP)
19 days ago

in the beginning the game was supposed to be 3d with choppy animations, but I'm currently leaning over to making it fully 2d as I want the upper and lower body indipendent from eachother while moving/using moves that don't require full body motion




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-BOOT UP SEQUENCE

welcome to the completely scuffed devlog for my game, got bored one day and deciced to do this, also it's my first Godot project so my coding will probably be Yandere sim levels of bad, but I don't care cuz I wanna do this anyways

FACTORY LOG -89735:

MODEL: XiGi Enterprises® ENDO-17 v191.3

ID: 89735

STATUS: construction_complete=true

ALLEGIANCE: allegiance_status=null

manufacturer_id=THE_MACHINE

birth_knowledge=essential

BEGIN BOOT UP SEQUENCE

""make it interesting""

-CONSTRUCTION COMPLETE

aand that's our main guy over here

yes, I know, they're just an endoskeleton but that's the point:

-PERIFERALS PORTS ONLINE

you can drip em up however you like, if I manage to get it working you'll also have custom colors

Microsoft Windows XP Unprofessional (windows logo prototype)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach

not the greatest house, but it's a house! :D

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)