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Game
Sonic the Hedgehog Moon
2 years ago

In the lead up to Demo 4, here's Soundwave Star Zone Act 1 which can be accessed via Up, Down, Up, Down, Left, Right, Button 1 running in 50Hz mode.

Important stuff in the article below.


As it is nearly Christmas, I've been wanting to make this demo public as soon as possible. However, I'm not the most confident in how polished it'll be despite my best efforts.

Because of that, I'll release a demo but I can't guarantee it'll be perfect. Of course I'll make sure that it's playable and as good as possible on release (that's important after all) but there will be areas that I hope to polish later down the line as well as releasing it on Android. I've mostly been doing the testing and bug fixing myself so I fear that, given how anxious I can be, I'd be here forever making sure everything is perfect.

Since it has been over a year since the last demo, I'd like to allow the public to finally get a taste of the game. Feedback is very welcome and please let me know of any glitches or issues you have when Demo 4.0 is released. Hopefully I'll be able to make updates to it. With it being Christmas, I don't know how busy I'll be.

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I drew a piece of artwork for the project. I hope to do more of these. They'll be perfect for the instruction manual (as well as thumbnails for YouTube playthroughs).

I can't believe this project has hit 400+ followers (my own account event hit 200+)! Thank you all!

More in the article:

Merry Christmas to everyone! Demo 4.0 is finally public on Windows!

Quick playthrough: https://www.youtube.com/watch?v=JPw_EUiEexI

Some of the FM soundtrack in action. In addition, I've added a new punching move to CCZ's boss, Boom Dogg. I've also redone his sprites. His animation is still limited but I think he looks a bit better.

Here's a look at another mini-game, one that's more akin to golf (or SNOLF, I suppose), except with an upside-down parasol.

Also, special thanks to Creative Araya for providing some more accurate translations to Brazilian Portuguese.

Here's some pages of the W.I.P manual. I was originally going to go with a plain design similar to a lot of SMS manuals. Instead I opted for a more colourful design inspired by several Game Gear manuals I saw.

What do you think?

I redrew the key art again and I'm quite happy with how it's turned out this time. Also, here's the logo. Hopefully, I can show a W.I.P instruction manual soon.

Also, thank you very much for 700 followers! I can't believe it's continued to grow, somehow.

Decided to redo the art. I prefer drawing them like this (smaller, multiple drawings per sheet). What do you think?

3rd W.I.P screenshot of the Sonic Moon airbrushed art. I'll explain a bit about how I came to this design below:

Sorry for not posting in at least 3 months. I could've sworn I said I'd post more often.

I've decided to tweak Zone 2's boss to give it a bit more substance. I've raised it's HP from 8 to 10 and added a second projectile attack.

What do you think?