Game
Abnormality Watch
4 months ago

In this game, I'm aiming more towards charming and replayable gameplay rather than a dark and "scary" game.

I also aim to make innovative new mechanics. Some notable examples would be the Sephirah and Managerial Bullet Systems.




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I've stopped using broadcasts... but at what cost?

(there's a lot more variables. that's just what could fit my screen)

Check it out

Could definitely use some more glow around the edges but aside from that, I think it looks awesome

Edit: I fixed it up a little

this remains one of the only images i've seen to bring me actual fear

something about it just seems too realistic to me

Abnormality Watch Devlog!!!

Officially Introducing Three of Eleven Sephirah and their Mechanics.

The player can choose a Sephirah to work under to be granted perks. Unfortunately, there are drawbacks to each sephirah, save for Zalmon with no perks nor drawbacks.

boredom during school leads to making an entire game based on library of ruina

Little sneak peak of the new camera!!

Game Development has its sorrows, but it also has its joys

Trying to make some northern light effects in scratch

I think they're turning out well

Mist Will Settle Upon Blood-Stained Metal