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561
likes
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Comments (8)

What do you think?

Ngl the music is fire

Damn, this looks pretty neat. Looking forward to it!

Qlipoth meltdown is a must, also Burrowing Heaven will be impossible.

Intresting

Can I help with music and art?

Game Soundtrack

3 songs

Overview

A FNaF UCN fangame revolving around Lobotomy Corporation. Enable different abnormalities of varying dangers, from Zayin to Aleph to even Ordeals, Tend to the needs of the Sephirah, and survive the night.

This game will include:

  • A variety of Stats to keep watch of, spicing up the gameplay

  • At least 5 Abnormalities of each Danger Level, alongside Ordeals

  • Custom Sephirah Assistants, each with special gimmicks.

  • Full Custom Night, featuring multiple things to maintain

  • Nuggets.

  • Easter eggs, from ones in the Project Moon universe to ones way out

  • Partially graphic deathscreens

  • Possibly a fanmade Abnormalities DLC

  • And the game not taking itself too seriously (Unlike other games...)

All that in this elusive Lobotomy Corporation Fangame.

List may be subject to change


Story

You are X-099-B, a night shift manager of the X-099 Lcorp Branch. Unlike day shift managers, the night shift managers don't manage remotely, rather being directly at the facility, constantly in danger. After all, who's supposed to prevent Abnormalities from escaping during the night?


@Zalmonellosis (Head Artist, Coder, Director)

@Onenightateyemaker (Major Music)

@xubur_cat (Major Misc)

@boollo (Music, Artist)

@cacpichu (Coder)

@Ice_Flame_Studios (Coder, Artist)


FNaF by @realscawthon

Lobotomy Corporation by Project Moon


#fangame #fnaf #survival #horror



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed

Unfortunate Abnormality Watch News

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Major Abnormality Watch Devlog!!!

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Then, in the middle of all the chaotic cries, someone shouted: 'It's the monster! Big, terrible monster lives in the dark, black forest!'

Hmmm....

In this game, I'm aiming more towards charming and replayable gameplay rather than a dark and "scary" game.

I also aim to make innovative new mechanics. Some notable examples would be the Sephirah and Managerial Bullet Systems.