đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/rpg-maker-2025-game-jam-devlog-2-game.html
In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in the first week on this project.
đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/rpg-maker-2025-game-jam-devlog-2-game.html
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
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