
Next up
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-…
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
꒰(˶• ᴗ •˶)꒱ We're making axolotls for our physics powered indie game
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
TRY THE DEMO ON GAMEJOLT. GO TO RBA'S STORE PAGE AND TRY THE DEMO.
RBA Releases tomorrow!
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.













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