This one was the fastest one i made. It is for innawoods by Armitage #user-comments" title="[x]" rel="nofollow noopener">[x] (another window). It is about a solider. Its not the best one. Armitage posted in the Development about a story mode, he did not say he needs help. I just tried my luck with it. BTW this is a part of the comment i made on the acctual game.
How about you make the character an ex-solider that has been kinda kidnapped and sent into the woodland infected by zombies for his doom. “Innawoods” he must look for a way out while he does not even know where he is. He finds people that help him find a way, he collects Petrol Cans just like in that zombie mode and gives them to one of the npc’s living in one of these tent things. Another quest to be food supply for the journey and last of all he gets a map from one of the npc. The npc should be a very weird character, very weird speech, but he should be a friend. The player might think the NPC wanted to help but he will think alot about the possibilities of who he is since he rejected to Tell us who he is.. But actually he was one of the kidnappers. When the player comes from the quest to find food he finds the npc shot. He turns around and BANG. A title “Innawoods” appears. End
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