Next up
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
Demo V 0.2.0 is available!
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
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