Next up
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Demo V 0.2.0 is available!
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
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