Changelogs:
1- Reworked wrench logic (now player can hit objects with them, as well as destroy bendy cutouts (with funny sound)
2- Reworked player controller (Footstep sounds for all grounds, running, crouch, jumping. And it does not "stick" to walls anymore)
3- Reworked Chapter 1 & 2 (Remains of ITD Remastered, which will eventually come out)
4- New achievement - Cardboarded Menace (Destroy all bendy cutouts in CH2)
Overall, this is not a major update, but its essential for further development of the game.
If you will find any bugs, write them down in the comments,
because there are definitely some.
And sorry for not releasing this version earlier. There were a lot of bugs, which needed fixing.
Next up
Into the deep v1.5.1 is out! Finally checkpoints!!!
#ScreenshotSaturday a bit late but eh (Fractal is still main project, dont worry. And also read article)
Its screenshot Saturday :)
BENDY!! #Fanartfriday
1000 Followers !!!
Big cool room
MEISIE (OC) - ALICE ANGEL COSTUME ◼️🔮😇✒️
She is definitely a conceited diva (and very narcissistic); clearly, she was going to behave this way. She couldn't be so good and so bad at the same time...
???













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