‼️TESTING FOR REC
IS COMPLETE. DOWNLOADING IS NO LONGER AVAILABLE‼️
❓ What is «One Night at Flumpty's 2 REC»?
❗ One Night at Flumpty's 2 REC is a version of the game «One Night at Flumpty's 2» created using Clickteam Fusion 2.5. The original game does not have its source code available, so creating a DLC required building the game from scratch. Even though the original game was made with the GameMaker engine, I chose Clickteam Fusion 2.5, which, though not ideal for such purposes, is easy to learn. Moreover, I already had some experience working with it, unlike GameMaker. Unfortunately, I encountered issues with the previous source code, so I had to recreate the core of the game from scratch. Fortunately, the foundation of the original game is already in place. However, since this game was ported to another engine by a different author, there might be some inaccuracies. That's why I am releasing the REC
build for open testing of the game! The goal is to identify any flaws and bugs that emerged during the process of porting the game to a different engine. The game is available for Windows and Android. The download files are available on the same page.
⠀
❓ What does the REC version include?
❗ The REC build includes access to the classic night and the Hard Boiled Mode right from the start. This version of the game does not have a progress-saving feature, as the primary objective is to test the gameplay night. Some minor redesigns have been implemented.
⚠️ Please note: that this version is not the final presentation of the DLC. All news regarding changes will be published separately.
⠀
❓ Are there any differences from the original version?
❗ Yes, there are some changes present. The main ones include:
The frame rate has been increased to 60 frames per second;
Minor display adjustments, including blurring in fullscreen mode and maintaining aspect ratios;
Small font changes during gameplay nights due to engine peculiarities.
There might also be other minor changes that have not affected the gameplay process. Additionally, please be aware that some instabilities might be present on Android.
⠀
❓ What should I do if I find an issue or bug?
❗ Please report it! There are several options where you can provide feedback:
Here, in the comments section;
Via email:
[email protected]
;On Discord:
tapok_indiedev
.
When submitting your report, include a screenshot/video if necessary, so I can better understand the problem and address it promptly.
⠀
❓ How long will this build be supported?
❗ Although I have already completed the porting of the game to another engine, there might still be issues/bugs in the game that I simply haven't noticed. Therefore, testing will continue until the game is polished and approaches the original state.
⠀
❓ Will there be updates released?
❗ Absolutely! Information about updates will be available on the game's page.
⠀
❓ How is the development of the DLC going?
❗ Development is ongoing, but currently, there isn't enough material to showcase the progress. Nonetheless, there are plans to release a demo video showing the content that will be included in the DLC. Testing this build will help improve the foundation of the game on which the DLC is built.
Thank you all for your attention, and good luck in defeating the egg! Feel free to ask any questions here, in the comments section.
9 comments