I, created a inventory that can hold a certain amount of weapons. Also, this inventory system comes with a auto upgrading system for the weapons, if you recollect the weapon you have five times each. But, there’s a max level setting to the weapons.plus, theres going to be three different inventory systems for each charecter. Holding, each different set of weapons ,or upgrades, skills/mods also items.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Demonstration of the spells and their effects :)!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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