
Next up
Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol
me when I click the button that turns my models into the physical recreation of doom and dispair
Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so
arcade machine
working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models
working on this r32 model for a game (texturing needs work ik)
Gameplay Progress Kinda (still figuring out music fade lol)
got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more
can anyone fimiliar with blender help me figure out the issue with this weight painting?
I should probably work on the outfit or something along those lines
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