Game
Camping With Springtrap
3 years ago

It has been a while since a new update released.

We are currently figuring out how to work on the Unreal Engine project at the same time. If that's done, we will continue the work.

We're also just gathering game ideas and mechanics right now.




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The demo version is finally released!

Have fun playing it and HAPPY HALLOWEEN!!!

I will now take a break for a little bit because the last few months, i've been working way too much on this game. See you soon!

(give feedback and report bugs if you want)

FORGET ABOUT THE LAST POST, GAME IS NOT GETTING CANCELLED!

With a gameplay redesign comes a main menu redesign...

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Made some CatNap 2D art based off the chapter 3 main menu.

blake popgoes evergreen pixelart

It has been a while since the last update but we are making a lot of progress. Alpha 0.4(the enemy/combat update) is nearly done and Alpha 0.5(main menu/HUD overhaul and demo maps) also has some progress already. Here's a sneak peak of the new main menu!

The enemy AI is being worked on, springtrap is fucked.

A soul desolate

Camping With Springtrap is CANCELLED