4 years ago

It's a Mazda!




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#Godot #Strategy #Groovy

Basic combat-functionality is almost done.

* Unit HP * City garrison * New unit graphics

Modeling a car. Can you guess what it's supposed to be?

Ha! Heh! Heh! Ha! It's over!

#Godot #Strategy

* Unit interactions (attack / enter city) * Unit selector and blink

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

#techdemo #godot * Map Edit (Raise Tile/Add Road/Add Farm) * Tile Details (Elevation/coords) * Adjustable Sealevel&Polarcaps

#Godot #Weather

* Unit Wrap * Dynamic Humidity

Unfortunately pocessing humidity takes a heavy toll on system resources.

My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

* Dialogbox for warnings & confirmations * New nodes: Bases & Enemies