3 years ago

It's a Mazda!




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#Godot #Strategy #Groovy

Basic combat-functionality is almost done.

* Unit HP * City garrison * New unit graphics

#Godot #Strategy

* Unit interactions (attack / enter city) * Unit selector and blink

#Godot #Weather

* Unit Wrap * Dynamic Humidity

Unfortunately pocessing humidity takes a heavy toll on system resources.

I worked a bit on the dialogue system. There's a lot more work to do, but this works fine for the prototype I think. #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine

#techdemo #godot * Map Edit (Raise Tile/Add Road/Add Farm) * Tile Details (Elevation/coords) * Adjustable Sealevel&Polarcaps

I made a little rope physics toy using Verlet integration for the toy jam!

Try it on itch 👇 https://mreliptik.itch.io/clothing-around

#techdemo #godot * Forests with dynamic tiling. * Unit movement

Challenge the Idols in this Bullet-Hell Boss Rush! Tomb of Idols Demo: https://venuxx.itch.io/tomb-of-idols

Modeling a car. Can you guess what it's supposed to be?