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15
5 months ago

It's always fun to play with rendering effects for an engine you're working on 👀




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Guess what? Optigan Engine has GIF compatibility now!

Try Version 3.2 on Scratch today...

[Disclaimer: this video may contain flashing lights]

In Celebration of my #spawnday, I am Releasing a "D7-Wikipedia!" It's Very Experimental, and I would like Feedback on it; It's 100% not finished yet, but when it is, I hope the community can enjoy it! #D7

>> https://sites.google.com/view/d7-pedia/ <<

Yet another midnight trying to decipher ChatGPT's nonsense-

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Today, I'm releasing the alpha to a new 3D engine I'm working on, made entirely on "Scratch." As it stands, the .sb3 file is 12 MB; however, the alpha will remain closed source until the full release.

Check it out: https://scratch.mit.edu/projects/1258783120/

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Hello everyone!

I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!

Things I plan on

- Moving objects

- Collaboration with D7

- Head turning/Bobbing

I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.

#D7

Testing out a new move! This move is for all characters

Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.