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[CANCELLED] Sonic.EXE: The Last Days of Mobius (Round 1)

1 year ago

it's been awhile since I hardly post about the game progress here! But here's my question I am wondering! Should I release the devlog page for sonic.EXE: The Last Days of Mobius REDONE or keep on working on the Sonic.EXE Rewrite?


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I'm unfortunately going to have to delay my fangames due to an injury I have. Sorry y'all

#WIPWednsday Some boss-fight I am working on for Sonic.EXE: The Last Days of Mobius!

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!

A recreation of boombuster's sonic.exe I guess-

Omg, this game has 10 followers, thank you, and here is a sneak peek for mecha sonic mk II's level screenshot! (please note this is a work in progress)

The Rework Update is done and available now for download!

This update features Sonic, Tails, Knuckles, Eggman and Metal Sonic as playable characters.

New stages, new "Final Escape" theme and many more!

Any bugs must be reported so I can fix them!

screenshots for the rework (not finalized)! Keep in mind the level sonic is in is just a placeholder until it can be properly changed to something unique!

Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

Random dudes: "How do I press start in title screen?😭"

My honest reaction:

#WIPWednesday an official boss fight for metal sonic (the development for the boss was only getting started on keep that in mind!)