Next up
- title screen displays more information
- inventory display information about money, ammo etc.
- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )
- each weapon have his own ammo bar
NEW UPDATES
Added the storage system ( to store items you won't use )
Added delivery system ( call people in your contacts )
NPCs movement in the map
Improved dialogs and cutscenes
Improved tiled maps
Working on multiplayer
Update: now the game fonts aren't pixelated, only the images
but now I need to find a good font, I think calibri don't fit
Finally did the map screen
Not a easy thing to do, all I can say
We are under attack!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Showing off player 2 😎
What do you think?
Path of Kami, running around the shrine area
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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