Game
Mutation Purge
6 years ago

It's been very messy trying to use GitHub desktop, I almost deleted everything from the game




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Update: now the game fonts aren't pixelated, only the images

but now I need to find a good font, I think calibri don't fit

NEW UPDATES

Added the storage system ( to store items you won't use )

Added delivery system ( call people in your contacts )

NPCs movement in the map

Improved dialogs and cutscenes

Improved tiled maps

Working on multiplayer

Finally did the map screen

Not a easy thing to do, all I can say

- title screen displays more information

- inventory display information about money, ammo etc.

- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )

- each weapon have his own ammo bar

Fan art for Foolish I'm feeling kinda better so I drew this

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š