So, for a while now I’ve been working on a new update. One that is even bigger than the “Spooped Up!” update. I’m not going to say anything about it, but I will say one thing:
The “Spooped Up!” update was not the finish to the game. You’ve got a lot more rageing coming your way. So look out for that. See you soon!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
Finished work on the emotions of a new character for the tank universe
Why walk when you can jump?
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Respect (Only TLOZ Players Will Understand)










0 comments