Next up
Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!
NEW YEARS UPDATE ::: STATE OF HUSK NIGHTS 2 ::: BHZ ORIGINALS INCOMING
FIVE NIGHTS AT FREDDY'S 2: VR IS LIVE
false balloon boy
We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.
A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.
Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.
That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!
M to the B
Five Nights at Freddy's 2: VR Go play it. https://gamejolt.com/games/fnaf2vr/1046959












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