



It's time for #indiedevhour
In brief:
- improved background of the main menu and loading screen;
- concepts for a new look (but this is for the patch after the full version of the game);
Next up
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Senorita El Chupacabra - Cinematic trailer of shooter game with magic
Shooter with steampunk guns and magic on the cartoony version of Wild West, count every bullet, use traps, and take control of opponent!
Wishlist now!
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Demo V 0.2.0 is available!
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
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