2 months ago

It saddens me that FNAF2: Reconstructed was sadly canceled. (Article)


This morning I've read the sad news that Five Nights at Freddy's 2: Reconstructed was ultimately canceled. I couldn't write anything at the moment as I was a bit busy but I want to take my time to finally do it.


Things I've made for the game

Although I didn't work too much on this game as much as I would have wanted, I did help modeling the heads for Freddy and Chica.

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It was something new to me to try a style like this. I liked making the teeth and the eye sockets mostly. It was very interesting to add the springs below the ears.

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I always wanted to model Chica again, and this was the third time I think. This time, I've felt the design was almost similar to what I would have wanted in a FNAF fangame. Honestly, my favorite model.

I also modeled this, though I don't know if it was ever used. Is it supposed to be clay or a toy?

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A nice experience

It was nice to work with @AverageFranDev and @RadioOfficial , in fact they all were very polite. I do believe these guys will have a great future, and I wish them the best from now on. Can't say too much besides that, I think FNAF2: Reconstructed was an amazing experience while it lasted.

Thanks to them and to all the team for allowing me to be part of it.



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Thought I wouldn’t use this guy ever again. Good thing is the OC is back.

What’s your favorite (office) #scrolling method when you program a #FNAF fangame? Some like the good old fashioned way like Scott’s, some use the fancy Ease Object, and some are mathematicians doing dark magic for some reason.

Embrace Linux.

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Don’t ever use my renders or art to generate more with AI. This is horrible and no one should do that without the artist’s permission. I can really tell the AI used my stuff for reference, and I do NOT approve this.

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“Clickteam Fusion 2.5 is not available for Linux and currently not compatible with MacOS because it’s a 32bit application”.

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