Next up
Sorry for the long silence, my PC had broken.
During that time I thought it would be good to rebuild the game.
Here's a little test of some mechanics that are practically ready.
Update on 'Porto Castelo'!
After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.
It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.
The base structure of the character models and the scenario are ready.
[Now is the phase of applying details]
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
So here's the first of the zodiac signs i will make for the next weeks.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
not the greatest house, but it's a house! :D
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










0 comments