Game
Porto Castelo [Alpha]
5 years ago

It took a few months to fix and add everything, but I hope you like the result ^^

There is still a lot to do and you will soon see the results!

EDIT: I needed to do a small bug fix on the file




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​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]

Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Update 2.627

New challenges & new effects!

Terraria