Game
Undertale: No More Deals (Chara Battle)
6 years ago

Its 1000 followers woHOOO- :tada:


We just hit 1000 followers, which is a really big achievement, and for me, and for my team!

It was just few months, and I'm really happy that this project gets so much attention

Sadly, but as usually I have no idea how to celebrate it,,,,,

At least I got more stuff to show you!


Progress with overworlds

Yeah, I was going to fully recreate genocides end, since straight going to battle is uh,,, not very good idea-

Somehow I managed to finish update of my old overworld engine, and already made some stuff, but we're currently missing Frisk, so that's why there's original one-

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Just a small leak of asgore fight

I mean uh, we already know what is going to happen, right-

But ye, I have to make that part too, so that what I have right now

asgore_dies_the_movie.gif

Since when did you switch to cy-

I didnt, I just had to use placeholder, since Asgores sprite isnt done yet,,,

Also I had idea of Flowey ripping his soul with vines, instead of using petals for second time, but I dont know how would it look


Back to battle stuff

I was once again messing with attack systems in Charas battle

Knifes, slashes, lockets, whats next,,,,

flow.gif

Flowers

Golden flowers

They were a bit related to Chara too, so I decided to add them too
They damage 1 hp per frame, not like any other weapon does, since they're pretty poisonous

Forgot to mention that Im still working on balance, so it probably is broken-

Well, nothing much to say more, except that we're closer and closer to finishing game, but I dont promise that itll happen really soon


And once again

Thank you guys for 1000 followers!

Also I want to quicly remind that I have my little discord server, where I share more stuff besides nmd progress, so you can check it too

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Next up

We are still working, I'll try write a devlog soon

Abundance of flashing images in the past

Yeah another small patch update or something

The teaser and devlog for Arkangel, my new Undertale fangame, are OUT!!

Teaser trailer:

https://youtu.be/_gEifz-mWT4?si=Pi4Z6T3tk9Tj9DLW

Follow it now:

https://gamejolt.com/games/arkangel/1025398

Patch 1.0.11: Good riddance, antivirus notifications!

- Separated modules from exe, which should cause less false positives

- Added Asgore skip if you've got any ending

- Reduced intensity of some vfx

- And more!

Arkangel Devlog 2: The Atonement route + change of plans

"Oh hey, I've got level 1 after 2 years of being a creator!" "Let's tale a look..." "Wow, a sticker slot! I will surely use it like Im supposed to"

Is this what the ram shortage is for?

Arkangel devlog 3: Scaling up

Arkangel Devlog 1: Our plans and ideas so far