Next up
Made V1 of the dev track preview program, should make track development a lot faster and easier and open the game up to modding in the future once it has been overhauled to be a full track editor
Made the first car pack, happy with the result
Hi there, After a break for some mock exams i'm back at it today starting with a development report, there are some major bugs that need to be sorted and major game features that need to be implemented, and even some existing features to be redone.
Ooh whats this, thats right its a turn
Alright, ive finished the first track and am on good progress. On Friday work starts on implementing the car handling, physics, ect. This is expected to take a week to impliment because it is a bigger task.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.










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