Game
Retro racer
7 years ago

Its settled, we are moving to unity, starting wednesday :). Ty to the people in the Pyglet discord for all the help.




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Made V1 of the dev track preview program, should make track development a lot faster and easier and open the game up to modding in the future once it has been overhauled to be a full track editor

Hi there, After a break for some mock exams i'm back at it today starting with a development report, there are some major bugs that need to be sorted and major game features that need to be implemented, and even some existing features to be redone.

Made the first car pack, happy with the result

Ooh whats this, thats right its a turn

Alright, ive finished the first track and am on good progress. On Friday work starts on implementing the car handling, physics, ect. This is expected to take a week to impliment because it is a bigger task.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!