Next up
so this is my first dev log for Empty warrior. not much has changed aside from general progress. right now I am looking for a pretty short game maybe 15-20 minutes long. though with a bit of progress I will show you some boss concept art
second quick dev log. I realized that I have not shown the warriors full coloured appearance so here you go.
hey you like one person looking at this post. I have been taking a bit of a break of working on this time less classic. hopefully I will be able to post some more infomation.
we all need help with keeping dry in the rain.
we all need to watch the stars for signs of people out there, waiting to be caught like a fish in a fishers hook.
we all wait in our lives, some longer than others, in the end of the day not all is lost.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments