I made an entire video/meme for this occasion, which is something I wouldn't typically do for my other games. Let me explain why that is!
This was my biggest game ever planned in terms of content. It took a year to get fully finished, and despite it being a joke game, I was willing to put in all that time into it.
I am indeed very happy that I managed to finish this, even with how long it took. Friends supported me and gave me even more motivation during the last few days of development, which I'm very grateful for! Without them, this release wouldn't have felt as special as it does now.
Writing this, I still can't believe that I just released my biggest game yet. I can confirm that I've gotten out of that era where I would've made short and sorta lackluster games (cough dismantled foes)!
And as for all of you guys, thank you for sticking around 'till this very day! I will list a couple of friends that helped a lot during the last few days of development.
@standstill - The one that gave me the most support. I truly do thank you and I will forever be grateful for your support, I wish you the best for your future projects aswell! (One of his characters has a cameo in the base game!)
@Inverted_Minnie - Was also there through the entire ride, even has an appearance in the game as a character, which has been in the game since 1.0! Thank you for your continued support through these 3 years, as you were one of the first people I ever met.
@TF46 - Explained this in a previous post, but he also stuck with me until this very day and was quite excited for the game's release! Wish you luck on your future projects! (And I do hope that competition motivated you LOL)
@IvanTheGameDevAlt - Great friend who I love to talk to, made me not get bored during the time when I was taking breaks LOL (Either way, thank you aswell!)
@HeisenbergusS - Last but not least, Heisen himself. I know I've mentioned this before, but without him, I wouldn't have been where I am now as a game dev. He does make an appearance in this game too, as it is deserved!
Quite a long post. Truth is, this game's development was a giant roller coaster. Felt really satisfying when I finally got it done!
Without further ado, enjoy the game!
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