Creating a material library to be used in most of our props, going for a minimalist render style with lots of grunge dirtyness and ligne claire outlines, like Josan’s artstyle. Mostly happy with the result but needs some more tweaking and testing. What do you think? #JamtasticVol3
Next up
Main enemy animated! Modeled, rigged and animated the main enemy you’ll be facing throughout the game. It’ll also have two ranged variants wielding a pistol and shotgun
Some props
Now with textures!
Prototyping Prototyping some of the mechanics
Ranged enemy variant done!
Shotgun enemy done! That’s the last one for now, we’ll be trying to make a boss enemy but dunno if there’s gonna be enough time.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Shadow The Hedgehog X pixel art
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