Game
SashaCat Miner
7 years ago

July 30


Today, I worked on tweaking some gameplay aspects more.

First, I made the asteroids in the outside ring smaller.

5d09af9d6fceb.png

I also changed the dodecagon-shaped collider to a circular one to make the bouncing shards bounce better.

5d09afa0ae275.png

I made a new material to make the gem shards have very little/no friction, so they bounce almost infinitely.

I added some instructions on the pause screen to help playing.

5d09afa3e618b.png

Last, I tweaked some parameters so the gems break a lot slower and the tractor beam doesn’t reset the shards’ trajectories.



0 comments

Loading...

Next up

Here are some screenshots from early in the game.

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Terraria

I worked so hard to get all four of them to the end safely, but then...

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart