Next up
v1.0.9 - substantial update, plenty of quality of life improvements, graphical updates, menu with enter key, and much more.
https://gamejolt.com/games/Nebula-Fighter/587323
#devlog #update #release #retro #bullethell #shootemup #shump #pico8
Managed to get sliding animations into the game, still needs a little tweaking though and collision detection added in. A lot of the core functionality is now in, soon it will be to get level design started.
Starting at 17th Dec 2020 at 6pm GMT until the end of the year, the following will be 33% off:
https://gamejolt.com/games/PicoQuest-Darkness-Rising/544074
https://gamejolt.com/games/Space-Station-Alpha/543319
https://gamejolt.com/games/santas-silent-night/550752
#sale #discount #winter #christmas #hanukkah #released #pico8 #action #arcade #rpg
Space Station: Alpha v1.4.0 has now been officially released @ https://gamejolt.com/games/Space-Station-Alpha/543319
Improvements:
* UX, splash screen, effects, text feedback, minimap
#released #retro #other #survival #survivalhorror #horror #roguelike #pico8 #pixelart #8bit #devlog
Work has started on remastering the original Space Station: Alpha with improved graphics and new functionality. Preview in the GIF.
#devlog #survival #survivalhorror #horror #retro #roguelike #permadeath #turnbased #scifi #2d #8bit #pixelart #pico8 #other
New version 0.2.1 has been uploaded, now covers about 4 out of the 8 days (a lot of missing obstacles at the moment). Still a few tweaks left to do to the background graphics, but visual look has mostly solidified now. Will keep chipping away.
So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.
Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.
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