Game
Hanukkah Runner

5 years ago

Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges




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Release notes v1.0.2:

* Added option of outlines for obstacles

* Reduced darkening of obstacles

* Help boxes now appear in both directions

* Added extra tweak to sunrise and sunset

#hanukkah #retro #other #action #arcade #pico8 #devlog #released #update

v1.0.9 - substantial update, plenty of quality of life improvements, graphical updates, menu with enter key, and much more.

https://gamejolt.com/games/Nebula-Fighter/587323

#devlog #update #release #retro #bullethell #shootemup #shump #pico8

Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.

New version 0.2.1 has been uploaded, now covers about 4 out of the 8 days (a lot of missing obstacles at the moment). Still a few tweaks left to do to the background graphics, but visual look has mostly solidified now. Will keep chipping away.

Monster Trainer released!

The Dungeon Master has tasked you to find and train a stable of monsters.

Features: 9 monsters to find & train, care for 5 monsters, quests, random events, and battle codes

https://gamejolt.com/games/monster-trainer/616124

#release #virtualpet #retro

Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.

Level design just about done, probably going to tweak the day/night cycle a little bit. Last major thing to do now is the audio. Otherwise the game is pretty playable now.

#pico8 #pixelart #gamedev #gamedevelopment #hanukkah #runner #retro #other #wip

v1.2.8

- fixed: crash, wires, ux

- added: feedback

- updated: ux

v1.2.7

- fixed: scanner

- added: ui, sparkles

- updated: title

v1.2.6

- added: effects, menu, skip turn, vfx, info

#devlog #update #released #survival #survivalhorror #pico8 #pixelart #retro

So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.