Next up
New version 0.2.1 has been uploaded, now covers about 4 out of the 8 days (a lot of missing obstacles at the moment). Still a few tweaks left to do to the background graphics, but visual look has mostly solidified now. Will keep chipping away.
Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.
So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.
Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges
v1.0.4 - minor update to the game, pressing enter brings up menu where you can cycle through background options. Should make seeing enemy bullets easier.
https://gamejolt.com/games/Nebula-Fighter/587323
Space Station: Alpha v1.4.0 has now been officially released @ https://gamejolt.com/games/Space-Station-Alpha/543319
Improvements:
* UX, splash screen, effects, text feedback, minimap
#released #retro #other #survival #survivalhorror #horror #roguelike #pico8 #pixelart #8bit #devlog
Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.
Work has started on remastering the original Space Station: Alpha with improved graphics and new functionality. Preview in the GIF.
#devlog #survival #survivalhorror #horror #retro #roguelike #permadeath #turnbased #scifi #2d #8bit #pixelart #pico8 #other
v1.0.9 - substantial update, plenty of quality of life improvements, graphical updates, menu with enter key, and much more.
https://gamejolt.com/games/Nebula-Fighter/587323
#devlog #update #release #retro #bullethell #shootemup #shump #pico8
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