Game
Hanukkah Runner

4 years ago

Managed to get sliding animations into the game, still needs a little tweaking though and collision detection added in. A lot of the core functionality is now in, soon it will be to get level design started.




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Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.

Release notes v1.0.2:

* Added option of outlines for obstacles

* Reduced darkening of obstacles

* Help boxes now appear in both directions

* Added extra tweak to sunrise and sunset

#hanukkah #retro #other #action #arcade #pico8 #devlog #released #update

v1.2.8

- fixed: crash, wires, ux

- added: feedback

- updated: ux

v1.2.7

- fixed: scanner

- added: ui, sparkles

- updated: title

v1.2.6

- added: effects, menu, skip turn, vfx, info

#devlog #update #released #survival #survivalhorror #pico8 #pixelart #retro

Level design just about done, probably going to tweak the day/night cycle a little bit. Last major thing to do now is the audio. Otherwise the game is pretty playable now.

#pico8 #pixelart #gamedev #gamedevelopment #hanukkah #runner #retro #other #wip

Work has started on remastering the original Space Station: Alpha with improved graphics and new functionality. Preview in the GIF.

#devlog #survival #survivalhorror #horror #retro #roguelike #permadeath #turnbased #scifi #2d #8bit #pixelart #pico8 #other

Final preparations are being made, audio needs a few tweaks now. Should be up just before Hanukkah starts.

#hanukkah #runner #devlog #gamedev #pico8 #pixelart #8bit #retro #other #wip

New version 0.2.1 has been uploaded, now covers about 4 out of the 8 days (a lot of missing obstacles at the moment). Still a few tweaks left to do to the background graphics, but visual look has mostly solidified now. Will keep chipping away.

Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges

Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.