Next up
So the game is now in a roughly playable state. Still a lot of obstacles and level design to go to flesh it out, then need to handle audio, menu, win/loss conditions and a bunch of other minor things.
v1.0. Fight other Vikings in a battle-royale against up to 4 human or CPU players, last viking standing! Features: 2 to 4 human/cpu players, Seasons, Multiple units, AI
https://gamejolt.com/games/pico-raiders/583255
Space Station: Alpha v1.4.0 has now been officially released @ https://gamejolt.com/games/Space-Station-Alpha/543319
Improvements:
* UX, splash screen, effects, text feedback, minimap
#released #retro #other #survival #survivalhorror #horror #roguelike #pico8 #pixelart #8bit #devlog
Work continues on the graphics, it's starting to finally look like a game. I have a day/night cycle working with lighting. Still on a single "level" at the moment but that should change soon.
Managed to get sliding animations into the game, still needs a little tweaking though and collision detection added in. A lot of the core functionality is now in, soon it will be to get level design started.
Slowly adding more graphics to the game, palette is nearly decided though might have a few more tweaks to go. Next phase is starting to build out a level or two.
Just about got the animations to a place where I will be happy, next real focus is going to be on dealing with the obstacles/challenges
Monster Trainer released!
The Dungeon Master has tasked you to find and train a stable of monsters.
Features: 9 monsters to find & train, care for 5 monsters, quests, random events, and battle codes
https://gamejolt.com/games/monster-trainer/616124










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